BLAME RNG
Games where failure is part of the plan.
We build games around readable systems, decisions under pressure, risk, consequence, and the emergent moments that appear when plans fall apart.
Featured Game · In Development
99%
Currently in development — systems prototyping
A systemic roguelite where every action gives the world time to respond. Read enemy intent, exploit committed attacks, and use positioning, timing and the environment to survive situations that can turn against you quickly.
Action Clock
Every action costs world time.
Committed Enemies
Enemies follow through — and can miss.
Systemic Encounters
Simple rules combine into unexpected situations.
Development
99% is being built and tested through small gameplay experiments — probing systems until failure becomes interesting.
Systems
Readable interactions that combine in unexpected ways.
Decisions
Positioning and timing matter more than perfect execution.
Failure
Losing should create a story, not just a restart screen.
About Blame RNG
Blame RNG is a small independent studio making games where outcomes emerge from systems rather than scripted solutions.
Chance matters — but players should understand why something happened. We care about readable rules, consequential decisions, and the stories that form when everything goes wrong in exactly the right way.